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	<id>https://konspedia.it/wiki/index.php?action=history&amp;feed=atom&amp;title=Touhou_PC-98_NES_Demake</id>
	<title>Touhou PC-98 NES Demake - Cronologia</title>
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	<updated>2026-04-17T17:59:12Z</updated>
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	<entry>
		<id>https://konspedia.it/wiki/index.php?title=Touhou_PC-98_NES_Demake&amp;diff=858&amp;oldid=prev</id>
		<title>XalkasITA2K il 12:22, 20 mar 2025</title>
		<link rel="alternate" type="text/html" href="https://konspedia.it/wiki/index.php?title=Touhou_PC-98_NES_Demake&amp;diff=858&amp;oldid=prev"/>
		<updated>2025-03-20T12:22:44Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Versione meno recente&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Versione delle 14:22, 20 mar 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l39&quot;&gt;Riga 39:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Riga 39:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;La serie &#039;&#039;&#039;Touhou PC-98 NES Demake&#039;&#039;&#039; è una serie non ufficiale di cinque videogiochi di tipo Danmaku (Shoot&#039;em up) basata su [[Touhou Project]]. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nonostante abbia &lt;/del&gt;&#039;&#039;NES&#039;&#039; nel nome, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Questa serie di videogiochi non è compatibile per &lt;/del&gt;[[Family Computer|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Famicom&lt;/del&gt;]] e consoles derivate varie, bensì fa riferimento all&#039;aspetto grafico e musicale, che riprende quello delle vecchie consoles a 8-bit della Nintendo.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;La serie &#039;&#039;&#039;Touhou PC-98 NES Demake&#039;&#039;&#039; è una serie non ufficiale di cinque videogiochi di tipo Danmaku (Shoot&#039;em up) basata su [[Touhou Project]]. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Un aspetto confusionario sta nella sigla &lt;/ins&gt;&#039;&#039;NES&#039;&#039; nel nome, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;che sta ad indicare le &lt;/ins&gt;[[Family Computer|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;console nintendo di terza generazione&lt;/ins&gt;]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Questi remake di Touhou non sono compatibili per Famicom &lt;/ins&gt;e consoles derivate varie &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(come NES, Dendy o altri famicloni)&lt;/ins&gt;, bensì fa riferimento all&#039;aspetto grafico e musicale, che riprende quello delle vecchie consoles a 8-bit della Nintendo.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Si tratta di una riproposizione con grafica 8-bit dei cinque capitoli di Touhou Project usciti per NEC NEC PC-98, disponibile per i sistemi operativi da Windows 7 in sù&amp;lt;ref&amp;gt;sebbene tra i requisiti di sistema quelli di Drillimation System dichiarino che i requisiti minimi siano da Windows 8 in sù.&amp;lt;/ref&amp;gt;. E&#039; stata sviluppata da un gruppo di hobbisti [[Stati Uniti d&#039;America statunitensi]] chiamato &#039;&#039;&#039;Drillimation Systems&#039;&#039;&#039;, fondato dall&#039;nippo-americano Susumu Takajima, detto anche Prophet Driller.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Si tratta di una riproposizione con grafica 8-bit dei cinque capitoli di Touhou Project usciti per NEC NEC PC-98, disponibile per i sistemi operativi da Windows 7 in sù&amp;lt;ref&amp;gt;sebbene tra i requisiti di sistema quelli di Drillimation System dichiarino che i requisiti minimi siano da Windows 8 in sù.&amp;lt;/ref&amp;gt;. E&#039; stata sviluppata da un gruppo di hobbisti [[Stati Uniti d&#039;America&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/ins&gt;statunitensi]] chiamato &#039;&#039;&#039;Drillimation Systems&#039;&#039;&#039;, fondato dall&#039;nippo-americano Susumu Takajima, detto anche Prophet Driller.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Gameplay ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Gameplay ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I cinque giochi della serie &#039;&#039;Touhou PC-98 NES Demake&#039;&#039; seguono &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;la &lt;/del&gt;il medesimo gameplay e la medesima trama dei giochi originari, ossia i capitoli usciti per NEC PC-98 di Touhou Project, originariamente rilasciati tra il 1996 ed il 1998.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I cinque giochi della serie &#039;&#039;Touhou PC-98 NES Demake&#039;&#039; seguono il medesimo gameplay e la medesima trama dei giochi originari, ossia i capitoli usciti per NEC PC-98 di Touhou Project, originariamente rilasciati tra il 1996 ed il 1998.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Il 31 gennaio 2020 Drillimation Systems rilascia &amp;#039;&amp;#039;Touhou 1: The Highly Responsive to Prayers NES Demake&amp;#039;&amp;#039;, ossia il remake del primo capitolo di Touhou Project. Il gioco ripropone la stessa struttura basata su Arkanoid che ZUN aveva proposto per &amp;#039;&amp;#039;Highly Responsive to Prayers&amp;#039;&amp;#039; del 1996: I giocatori controllano [[Reimu Hakurei]] che ha il compito di guidare una sfera yin-yang rimbalzante per rimuovere tutte le tessere e sconfiggere i boss. La sfera può essere manipolata usando il Gohei, contrastando in scivolata o sparando gli Ofuda. I proiettili nemici possono essere cancellati con l&amp;#039;Ofuda o deviati con il gohei&amp;lt;ref&amp;gt;[https://en.touhouwiki.net/wiki/Touhou_1:_The_Highly_Responsive_to_Prayers_NES_Demake Touhou 1: The Highly Responsive To Prayers NES Demake - Touhou Wiki] (in inglese)&amp;lt;/ref&amp;gt;. Il gioco è stato realizzato con GameMaker Studio 2&amp;lt;ref&amp;gt;[https://drillipedia.fandom.com/wiki/Touhou_1:_The_Highly_Responsive_to_Prayers_NES_Demake Touhou 1: Highly Responsive To Prayers NES Demake - Drillipedia] (in inglese)&amp;lt;/ref&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Il 31 gennaio 2020 Drillimation Systems rilascia &amp;#039;&amp;#039;Touhou 1: The Highly Responsive to Prayers NES Demake&amp;#039;&amp;#039;, ossia il remake del primo capitolo di Touhou Project. Il gioco ripropone la stessa struttura basata su Arkanoid che ZUN aveva proposto per &amp;#039;&amp;#039;Highly Responsive to Prayers&amp;#039;&amp;#039; del 1996: I giocatori controllano [[Reimu Hakurei]] che ha il compito di guidare una sfera yin-yang rimbalzante per rimuovere tutte le tessere e sconfiggere i boss. La sfera può essere manipolata usando il Gohei, contrastando in scivolata o sparando gli Ofuda. I proiettili nemici possono essere cancellati con l&amp;#039;Ofuda o deviati con il gohei&amp;lt;ref&amp;gt;[https://en.touhouwiki.net/wiki/Touhou_1:_The_Highly_Responsive_to_Prayers_NES_Demake Touhou 1: The Highly Responsive To Prayers NES Demake - Touhou Wiki] (in inglese)&amp;lt;/ref&amp;gt;. Il gioco è stato realizzato con GameMaker Studio 2&amp;lt;ref&amp;gt;[https://drillipedia.fandom.com/wiki/Touhou_1:_The_Highly_Responsive_to_Prayers_NES_Demake Touhou 1: Highly Responsive To Prayers NES Demake - Drillipedia] (in inglese)&amp;lt;/ref&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>XalkasITA2K</name></author>
	</entry>
	<entry>
		<id>https://konspedia.it/wiki/index.php?title=Touhou_PC-98_NES_Demake&amp;diff=857&amp;oldid=prev</id>
		<title>XalkasITA2K il 12:17, 20 mar 2025</title>
		<link rel="alternate" type="text/html" href="https://konspedia.it/wiki/index.php?title=Touhou_PC-98_NES_Demake&amp;diff=857&amp;oldid=prev"/>
		<updated>2025-03-20T12:17:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Versione meno recente&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Versione delle 14:17, 20 mar 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l35&quot;&gt;Riga 35:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Riga 35:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!style=&amp;quot;background-color:#DDFFDD;&amp;quot;|Musiche&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!style=&amp;quot;background-color:#DDFFDD;&amp;quot;|Musiche&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Susumu Takajima &amp;lt;small&amp;gt;(originali di [[ZUN]])&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;gt;&lt;/del&gt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Susumu Takajima &amp;lt;small&amp;gt;(originali di [[ZUN]])&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;&lt;/ins&gt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/div&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>XalkasITA2K</name></author>
	</entry>
	<entry>
		<id>https://konspedia.it/wiki/index.php?title=Touhou_PC-98_NES_Demake&amp;diff=856&amp;oldid=prev</id>
		<title>XalkasITA2K: Creata pagina con &quot;&lt;div align=center&gt; {| class=&quot;wikitable&quot; width=&quot;300px&quot; ! colspan=&quot;2&quot; style=&quot;background-color:#DDFFDD;&quot; |Touhou PC-98 NES Demake |- ! colspan=&quot;2&quot; style=&quot;background-color:#DDFFDD;&quot; |300px |- | colspan=&quot;2&quot; | &lt;center&gt;Schermata d&#039;apertura di &#039;&#039;Touhou 1: The Highly Responsive to Prayers NES Demake&#039;&#039;&lt;/center&gt; |- !style=&quot;background-color:#DDFFDD;&quot;|Nome ufficiale |Touhou PC-98 NES Demake |- !style=&quot;background-color:#DDFFDD;&quot;|Uscita primo gioco |F...&quot;</title>
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		<updated>2025-03-20T12:16:56Z</updated>

		<summary type="html">&lt;p&gt;Creata pagina con &amp;quot;&amp;lt;div align=center&amp;gt; {| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;300px&amp;quot; ! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#DDFFDD;&amp;quot; |Touhou PC-98 NES Demake |- ! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#DDFFDD;&amp;quot; |&lt;a href=&quot;/wiki/File:Touhou_1_NES_Demake.png&quot; title=&quot;File:Touhou 1 NES Demake.png&quot;&gt;300px&lt;/a&gt; |- | colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Schermata d&amp;#039;apertura di &amp;#039;&amp;#039;Touhou 1: The Highly Responsive to Prayers NES Demake&amp;#039;&amp;#039;&amp;lt;/center&amp;gt; |- !style=&amp;quot;background-color:#DDFFDD;&amp;quot;|Nome ufficiale |Touhou PC-98 NES Demake |- !style=&amp;quot;background-color:#DDFFDD;&amp;quot;|Uscita primo gioco |F...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Nuova pagina&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;div align=center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;300px&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#DDFFDD;&amp;quot; |Touhou PC-98 NES Demake&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#DDFFDD;&amp;quot; |[[File:Touhou 1 NES Demake.png|300px]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Schermata d&amp;#039;apertura di &amp;#039;&amp;#039;Touhou 1: The Highly Responsive to Prayers NES Demake&amp;#039;&amp;#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background-color:#DDFFDD;&amp;quot;|Nome ufficiale&lt;br /&gt;
|Touhou PC-98 NES Demake&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background-color:#DDFFDD;&amp;quot;|Uscita primo gioco&lt;br /&gt;
|[[File:Bandiera Statunitense.png|20px|border]] 2020&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background-color:#DDFFDD;&amp;quot;|Origine&lt;br /&gt;
|{{USA}}&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background-color:#DDFFDD;&amp;quot;|Genere&lt;br /&gt;
|Danmaku&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background-color:#DDFFDD;&amp;quot;|Tema&lt;br /&gt;
|Fantasy, folklore giapponese&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background-color:#DDFFDD;&amp;quot;|Sviluppatore&lt;br /&gt;
|Drillimation Systems&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background-color:#DDFFDD;&amp;quot;|Piattaforma&lt;br /&gt;
|[[Microsoft Windows]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background-color:#DDFFDD;&amp;quot;|Capitoli usciti&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background-color:#DDFFDD;&amp;quot;|Lingue&lt;br /&gt;
|inglese&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background-color:#DDFFDD;&amp;quot;|Musiche&lt;br /&gt;
|Susumu Takajima &amp;lt;small&amp;gt;(originali di [[ZUN]])&amp;gt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
La serie &amp;#039;&amp;#039;&amp;#039;Touhou PC-98 NES Demake&amp;#039;&amp;#039;&amp;#039; è una serie non ufficiale di cinque videogiochi di tipo Danmaku (Shoot&amp;#039;em up) basata su [[Touhou Project]]. Nonostante abbia &amp;#039;&amp;#039;NES&amp;#039;&amp;#039; nel nome, Questa serie di videogiochi non è compatibile per [[Family Computer|Famicom]] e consoles derivate varie, bensì fa riferimento all&amp;#039;aspetto grafico e musicale, che riprende quello delle vecchie consoles a 8-bit della Nintendo.&lt;br /&gt;
&lt;br /&gt;
Si tratta di una riproposizione con grafica 8-bit dei cinque capitoli di Touhou Project usciti per NEC NEC PC-98, disponibile per i sistemi operativi da Windows 7 in sù&amp;lt;ref&amp;gt;sebbene tra i requisiti di sistema quelli di Drillimation System dichiarino che i requisiti minimi siano da Windows 8 in sù.&amp;lt;/ref&amp;gt;. E&amp;#039; stata sviluppata da un gruppo di hobbisti [[Stati Uniti d&amp;#039;America statunitensi]] chiamato &amp;#039;&amp;#039;&amp;#039;Drillimation Systems&amp;#039;&amp;#039;&amp;#039;, fondato dall&amp;#039;nippo-americano Susumu Takajima, detto anche Prophet Driller.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
I cinque giochi della serie &amp;#039;&amp;#039;Touhou PC-98 NES Demake&amp;#039;&amp;#039; seguono la il medesimo gameplay e la medesima trama dei giochi originari, ossia i capitoli usciti per NEC PC-98 di Touhou Project, originariamente rilasciati tra il 1996 ed il 1998.&lt;br /&gt;
&lt;br /&gt;
Il 31 gennaio 2020 Drillimation Systems rilascia &amp;#039;&amp;#039;Touhou 1: The Highly Responsive to Prayers NES Demake&amp;#039;&amp;#039;, ossia il remake del primo capitolo di Touhou Project. Il gioco ripropone la stessa struttura basata su Arkanoid che ZUN aveva proposto per &amp;#039;&amp;#039;Highly Responsive to Prayers&amp;#039;&amp;#039; del 1996: I giocatori controllano [[Reimu Hakurei]] che ha il compito di guidare una sfera yin-yang rimbalzante per rimuovere tutte le tessere e sconfiggere i boss. La sfera può essere manipolata usando il Gohei, contrastando in scivolata o sparando gli Ofuda. I proiettili nemici possono essere cancellati con l&amp;#039;Ofuda o deviati con il gohei&amp;lt;ref&amp;gt;[https://en.touhouwiki.net/wiki/Touhou_1:_The_Highly_Responsive_to_Prayers_NES_Demake Touhou 1: The Highly Responsive To Prayers NES Demake - Touhou Wiki] (in inglese)&amp;lt;/ref&amp;gt;. Il gioco è stato realizzato con GameMaker Studio 2&amp;lt;ref&amp;gt;[https://drillipedia.fandom.com/wiki/Touhou_1:_The_Highly_Responsive_to_Prayers_NES_Demake Touhou 1: Highly Responsive To Prayers NES Demake - Drillipedia] (in inglese)&amp;lt;/ref&amp;gt;.&lt;br /&gt;
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Il remake del primo capitolo di Touhou è stato successivamente ritoccato raggiungendo la versione 3.0&amp;lt;ref&amp;gt;[https://drillimation.com/touhou-1-the-highly-responsive-to-prayers-nes-demake/ Touhou 1: Highly Responsive to Prayers NES Demake - Drillimation Systems] (in inglese)&amp;lt;/ref&amp;gt;.&lt;br /&gt;
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Il 2 ottobre 2020 Drillimation System rilascia la beta di &amp;#039;&amp;#039;Touhou 2: Story of Eastern Wonderland NES Demake&amp;#039;&amp;#039;&amp;lt;ref&amp;gt;[https://drillipedia.fandom.com/wiki/Touhou_2:_The_Story_of_Eastern_Wonderland_NES_Demake Touhou 2: The Story of Eastern Wonderland NES Demake - Drillipedia] (in inglese)&amp;lt;/ref&amp;gt;. Come il suo predecessore, anche questo è stato realizzato con GameMaker Studio 2 e ripropone il gameplay del videogioco originale, anche se vi sono alcune differenze come lo stage extra già sbloccato in partenza oppure la presenza di un nuovo personaggio introdotto da Drillimation Systems che sostituisce il boss del terzo stage&amp;lt;ref&amp;gt;[https://en.touhouwiki.net/wiki/Touhou_2:_The_Story_of_Eastern_Wonderland_NES_Demake Touhou 2: The Story of Eastern Wonderland NES Demake - Touhou Wiki] (in inglese)&amp;lt;/ref&amp;gt;. L&amp;#039;uscita definitiva del secondo remake di Touhou è stata pubblicata il 16 ottobre 2020.&lt;br /&gt;
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Il 24 settembre 2021 viene pubblicato il terzo capitolo di Touhou, &amp;#039;&amp;#039;Touhou 3: The Phantasmagoria of Dimensional Dreams NES Demake,&amp;#039;&amp;#039; sempre in formato remake per Windows con la grafica dei Famicom, sviluppato con GameMaker Studio 2. Nel roster dei personaggi giocabili appare un personaggio originale di Drillimation Systems, ossia Kagami Ochiai, che proviene dalla serie di &amp;#039;&amp;#039;Chuhou Joutai&amp;#039;&amp;#039;&amp;lt;ref&amp;gt;[https://drillipedia.fandom.com/wiki/Touhou_3:_The_Phantasmagoria_of_Dimensional_Dreams_NES_Demake Touhou 3: The Phantasmagoria of Dimensional Dreams NES Demake - Drillipedia] (in inglese)&amp;lt;/ref&amp;gt;.&lt;br /&gt;
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Il 3 giugno 2022 viene pubblicato &amp;#039;&amp;#039;Touhou 5: Mystic Square NES Demake&amp;#039;&amp;#039;, il remake del quinto ed ultimo capitolo di Touhou Project uscito per NEC PC-98. Anche in questo capitolo appare la già citata Kagami Ochiai da Chuhou Joutai&amp;lt;ref&amp;gt;[https://drillipedia.fandom.com/wiki/Touhou_5:_Mystic_Square_NES_Demake Touhou 5: Mystic Square NES Demake - Drillipedia] (in inglese)&amp;lt;/ref&amp;gt;. Con l&amp;#039;uscita del Remake di Touhou 5, la serie ha raggiunto il suo epilogo.&lt;br /&gt;
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Il 13 gennaio 2023 il supporto tecnico per &amp;#039;&amp;#039;Touhou 1: The Highly Responsive to Prayers NES Demake&amp;#039;&amp;#039; è stato interrotto&amp;lt;ref&amp;gt;[https://drillimation.com/2023/01/13/drillimation-has-discontinued-technical-support-for-chuhou-joutai-1-and-touhou-1-the-highly-responsive-to-prayers-nes-demake/ Drillimation has Discontinued Technical Support for Chuhou Joutai 1 and Touhou 1: The Highly Responsive to Prayers NES Demake - Drillimation Systems] (in inglese)&amp;lt;/ref&amp;gt;.&lt;br /&gt;
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== Capitoli usciti ==&lt;br /&gt;
&lt;br /&gt;
* Touhou 1: &amp;#039;&amp;#039;The Highly Responsive to Prayers&amp;#039;&amp;#039; NES Demake (2020)&lt;br /&gt;
* Touhou 2: &amp;#039;&amp;#039;The Story of Eastern Wonderland&amp;#039;&amp;#039; NES Demake (2020)&lt;br /&gt;
* Touhou 3: &amp;#039;&amp;#039;The Phantasmagoria of Dimensional Dreams&amp;#039;&amp;#039; NES Demake (2021)&lt;br /&gt;
* Touhou 4: Lotus Land Story NES Demake (2022)&lt;br /&gt;
* Touhou 5: Mystic Square NES Demake (2022)&lt;br /&gt;
&lt;br /&gt;
== Voci Correlate ==&lt;br /&gt;
&lt;br /&gt;
* [[Touhou Project]]&lt;br /&gt;
* [[Family Computer]]&lt;br /&gt;
* [[Touhou Project (PC-98)]]&lt;br /&gt;
&lt;br /&gt;
== Collegamenti Esterni ==&lt;br /&gt;
&lt;br /&gt;
* [https://drillimation.com/ Sito ufficiale di Drillmation Systems]&lt;br /&gt;
* [https://drillimation.itch.io/ Profilo Itch.io ufficiale di Drillmation Systems]&lt;br /&gt;
&lt;br /&gt;
== Note ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Categoria:Touhou Project]]&lt;/div&gt;</summary>
		<author><name>XalkasITA2K</name></author>
	</entry>
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